Package | Description |
---|---|
com.destroystokyo.paper.event.player | |
org.bukkit.attribute | |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.block | |
org.bukkit.event.player | |
org.bukkit.inventory |
Classes involved in manipulating player inventories and item interactions.
|
org.bukkit.inventory.meta |
The interfaces used when manipulating extra data can can be stored inside
item stacks . |
Modifier and Type | Method and Description |
---|---|
EquipmentSlot |
PlayerUseUnknownEntityEvent.getHand() |
Constructor and Description |
---|
PlayerUseUnknownEntityEvent(Player who,
int entityId,
boolean attack,
EquipmentSlot hand) |
Modifier and Type | Method and Description |
---|---|
EquipmentSlot |
AttributeModifier.getSlot()
Get the
EquipmentSlot this AttributeModifier is active on,
or null if this modifier is applicable for any slot. |
Constructor and Description |
---|
AttributeModifier(UUID uuid,
String name,
double amount,
AttributeModifier.Operation operation,
EquipmentSlot slot) |
Modifier and Type | Method and Description |
---|---|
Set<EquipmentSlot> |
ArmorStand.getDisabledSlots()
Get the list of disabled slots
|
Modifier and Type | Method and Description |
---|---|
void |
ArmorStand.addDisabledSlots(EquipmentSlot... slots)
Disable specific slots, adding them
to the currently disabled slots
This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
|
ItemStack |
ArmorStand.getItem(EquipmentSlot slot)
Returns the item the armor stand has
equip in the given equipment slot
|
boolean |
ArmorStand.isSlotDisabled(EquipmentSlot slot)
Check if a specific slot is disabled
|
void |
ArmorStand.removeDisabledSlots(EquipmentSlot... slots)
Remove the given slots from the disabled
slots list, enabling them.
|
void |
ArmorStand.setDisabledSlots(EquipmentSlot... slots)
Set the disabled slots
This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
|
void |
ArmorStand.setItem(EquipmentSlot slot,
ItemStack item)
Sets the item the armor stand has
equip in the given equipment slot
|
Modifier and Type | Field and Description |
---|---|
protected EquipmentSlot |
BlockPlaceEvent.hand |
Modifier and Type | Method and Description |
---|---|
EquipmentSlot |
BlockPlaceEvent.getHand()
Gets the hand which placed the block
|
Constructor and Description |
---|
BlockPlaceEvent(Block placedBlock,
BlockState replacedBlockState,
Block placedAgainst,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild,
EquipmentSlot hand) |
Modifier and Type | Method and Description |
---|---|
EquipmentSlot |
PlayerInteractEvent.getHand()
The hand used to perform this interaction.
|
EquipmentSlot |
PlayerInteractEntityEvent.getHand()
The hand used to perform this interaction.
|
EquipmentSlot |
PlayerBucketEvent.getHand()
The hand used to perform this action.
|
EquipmentSlot |
PlayerArmorStandManipulateEvent.getSlot()
Returns the raw item slot of the armor stand in this event.
|
Modifier and Type | Method and Description |
---|---|
static EquipmentSlot |
EquipmentSlot.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static EquipmentSlot[] |
EquipmentSlot.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
---|---|
ItemStack |
PlayerInventory.getItem(EquipmentSlot slot)
Gets the
ItemStack found in the slot. |
void |
PlayerInventory.setItem(EquipmentSlot slot,
ItemStack stack)
Sets the
ItemStack at the given EquipmentSlot . |
Modifier and Type | Method and Description |
---|---|
com.google.common.collect.Multimap<Attribute,AttributeModifier> |
ItemMeta.getAttributeModifiers(EquipmentSlot slot)
Return an immutable copy of all
Attribute s and their
AttributeModifier s for a given EquipmentSlot .Any AttributeModifier that does have have a given
EquipmentSlot will be returned. |
boolean |
ItemMeta.removeAttributeModifier(EquipmentSlot slot)
Remove all
Attribute s and AttributeModifier s for a
given EquipmentSlot .If the given EquipmentSlot is null, this will remove all
AttributeModifier s that do not have an EquipmentSlot set. |
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