public class PlayerArmorStandManipulateEvent extends PlayerInteractEntityEvent
Event.Result
clickedEntity
player
Constructor and Description |
---|
PlayerArmorStandManipulateEvent(Player who,
ArmorStand clickedEntity,
ItemStack playerItem,
ItemStack armorStandItem,
EquipmentSlot slot) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
getArmorStandItem()
Returns the item held by the armor stand.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
ItemStack |
getPlayerItem()
Returns the item held by the player.
|
ArmorStand |
getRightClicked()
Gets the entity that was right-clicked by the player.
|
EquipmentSlot |
getSlot()
Returns the raw item slot of the armor stand in this event.
|
getHand, isCancelled, setCancelled
getPlayer
callEvent, getEventName, isAsynchronous
public PlayerArmorStandManipulateEvent(@NotNull Player who, @NotNull ArmorStand clickedEntity, @NotNull ItemStack playerItem, @NotNull ItemStack armorStandItem, @NotNull EquipmentSlot slot)
@NotNull public ItemStack getPlayerItem()
@NotNull public ItemStack getArmorStandItem()
@NotNull public EquipmentSlot getSlot()
@NotNull public ArmorStand getRightClicked()
PlayerInteractEntityEvent
getRightClicked
in class PlayerInteractEntityEvent
@NotNull public HandlerList getHandlers()
getHandlers
in class PlayerInteractEntityEvent
@NotNull public static HandlerList getHandlerList()
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