public class PlayerInteractAtEntityEvent extends PlayerInteractEntityEvent
PlayerInteractEntityEvent
.
Users are advised to listen to this (parent) class unless specifically required.
Event.Result
clickedEntity
player
Constructor and Description |
---|
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position) |
PlayerInteractAtEntityEvent(Player who,
Entity clickedEntity,
Vector position,
EquipmentSlot hand) |
Modifier and Type | Method and Description |
---|---|
Vector |
getClickedPosition() |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getHand, getRightClicked, isCancelled, setCancelled
getPlayer
callEvent, getEventName, isAsynchronous
public PlayerInteractAtEntityEvent(@NotNull Player who, @NotNull Entity clickedEntity, @NotNull Vector position)
public PlayerInteractAtEntityEvent(@NotNull Player who, @NotNull Entity clickedEntity, @NotNull Vector position, @NotNull EquipmentSlot hand)
@NotNull public Vector getClickedPosition()
@NotNull public HandlerList getHandlers()
getHandlers
in class PlayerInteractEntityEvent
@NotNull public static HandlerList getHandlerList()
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