EntityDamageByBlockEvent(@Nullable Block damager,
@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
double damage) |
EntityDamageByBlockEvent(@Nullable Block damager,
@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
@NotNull Map<EntityDamageEvent.DamageModifier,Double> modifiers,
@NotNull Map<EntityDamageEvent.DamageModifier,? extends Function<? super Double,Double>> modifierFunctions) |
EntityDamageByEntityEvent(@NotNull Entity damager,
@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
double damage) |
EntityDamageByEntityEvent(@NotNull Entity damager,
@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
@NotNull Map<EntityDamageEvent.DamageModifier,Double> modifiers,
@NotNull Map<EntityDamageEvent.DamageModifier,? extends Function<? super Double,Double>> modifierFunctions) |
EntityDamageEvent(@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
double damage) |
EntityDamageEvent(@NotNull Entity damagee,
@NotNull EntityDamageEvent.DamageCause cause,
@NotNull Map<EntityDamageEvent.DamageModifier,Double> modifiers,
@NotNull Map<EntityDamageEvent.DamageModifier,? extends Function<? super Double,Double>> modifierFunctions) |