| Package | Description | 
|---|---|
| com.destroystokyo.paper.entity.ai | |
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| Modifier and Type | Field and Description | 
|---|---|
static GoalKey<Tameable> | 
VanillaGoal.FOLLOW_OWNER  | 
static GoalKey<Tameable> | 
VanillaGoal.OWNER_HURT_BY_TARGET  | 
static GoalKey<Tameable> | 
VanillaGoal.OWNER_HURT_TARGET  | 
static GoalKey<Tameable> | 
VanillaGoal.RANDOM_TARGET_NON_TAMED  | 
static GoalKey<Tameable> | 
VanillaGoal.SIT  | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
AbstractHorse
Represents a Horse-like creature. 
 | 
interface  | 
Cat
Meow. 
 | 
interface  | 
ChestedHorse
Represents Horse-like creatures which can carry an inventory. 
 | 
interface  | 
Donkey
Represents a Donkey - variant of  
ChestedHorse. | 
interface  | 
Horse
Represents a Horse. 
 | 
interface  | 
Llama
Represents a Llama. 
 | 
interface  | 
Mule
Represents a Mule - variant of  
ChestedHorse. | 
interface  | 
Parrot
Represents a Parrot. 
 | 
interface  | 
SkeletonHorse
Represents a SkeletonHorse - variant of  
AbstractHorse. | 
interface  | 
TraderLlama
Represents a trader Llama. 
 | 
interface  | 
Wolf
Represents a Wolf 
 | 
interface  | 
ZombieHorse
Represents a ZombieHorse - variant of  
AbstractHorse. | 
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