public interface EnderSignal extends Entity
Entity.Spigot| Modifier and Type | Method and Description | 
|---|---|
int | 
getDespawnTimer()
Gets the amount of time this entity has been alive (in ticks). 
 | 
boolean | 
getDropItem()
Gets if the EnderSignal should drop an item on death. 
If true, it will drop an item. | 
@NotNull ItemStack | 
getItem()
Get the  
ItemStack to be displayed while in the air and to be
 dropped on death. | 
@NotNull Location | 
getTargetLocation()
Get the location this EnderSignal is moving towards. 
 | 
void | 
setDespawnTimer(int timer)
Set how long this entity has been alive (in ticks). 
 | 
void | 
setDropItem(boolean drop)
Sets if the EnderSignal should drop an item on death; or if it should
 shatter. 
 | 
void | 
setItem(@Nullable ItemStack item)
Set the  
ItemStack to be displayed while in the air and to be
 dropped on death. | 
void | 
setTargetLocation(@NotNull Location location)
Set the  
Location this EnderSignal is moving towards. | 
addPassenger, addScoreboardTag, asHoverEvent, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInBubbleColumn, isInLava, isInRain, isInsideVehicle, isInvulnerable, isInWater, isInWaterOrBubbleColumn, isInWaterOrRain, isInWaterOrRainOrBubbleColumn, isOnGround, isPersistent, isSilent, isTicking, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessageaudience, audience, clearTitle, empty, hideBossBar, openBook, openBook, playSound, playSound, resetTitle, sendActionBar, sendActionBar, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendMessage, sendPlayerListFooter, sendPlayerListFooter, sendPlayerListHeader, sendPlayerListHeader, sendPlayerListHeaderAndFooter, sendPlayerListHeaderAndFooter, showBossBar, showTitle, stopSound, toAudienceaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpcustomName, customName, getCustomName, setCustomNamegetPersistentDataContainer@NotNull @NotNull Location getTargetLocation()
Location this EnderSignal is moving towards.void setTargetLocation(@NotNull @NotNull Location location)
Location this EnderSignal is moving towards.
 getDropItem() resets to
 a random value and the despawn timer gets set back to 0.location - the new target locationboolean getDropItem()
true, it will drop an item. If false, it will shatter.void setDropItem(boolean drop)
drop - true if the EnderSignal should drop an item on death, or
 false if it should shatter.@NotNull @NotNull ItemStack getItem()
ItemStack to be displayed while in the air and to be
 dropped on death.void setItem(@Nullable @Nullable ItemStack item)
ItemStack to be displayed while in the air and to be
 dropped on death.item - the item to set. If null, resets to the default eye of enderint getDespawnTimer()
void setDespawnTimer(int timer)
timer - how long (in ticks) this EnderSignal has been alive.Copyright © 2022. All rights reserved.