public interface Arrow extends Projectile
| Modifier and Type | Interface and Description | 
|---|---|
static class  | 
Arrow.PickupRule
Deprecated.  
 | 
static class  | 
Arrow.PickupStatus
Represents the pickup status of this arrow. 
 | 
static class  | 
Arrow.Spigot  | 
| Modifier and Type | Method and Description | 
|---|---|
Block | 
getAttachedBlock()
Gets the block to which this arrow is attached. 
 | 
double | 
getDamage()
Gets the base amount of damage this arrow will do. 
 | 
int | 
getKnockbackStrength()
Gets the knockback strength for an arrow, which is the
  
KnockBack level
 of the bow that shot it. | 
default Arrow.PickupRule | 
getPickupRule()
Deprecated. 
 
Use  
getPickupStatus() as an upstream compatible replacement for this function | 
Arrow.PickupStatus | 
getPickupStatus()
Gets the current pickup status of this arrow. 
 | 
boolean | 
isCritical()
Gets whether this arrow is critical. 
 | 
boolean | 
isInBlock()
Gets whether this arrow is in a block or not. 
 | 
void | 
setCritical(boolean critical)
Sets whether or not this arrow should be critical. 
 | 
void | 
setDamage(double damage)
Sets the base amount of damage this arrow will do. 
 | 
void | 
setKnockbackStrength(int knockbackStrength)
Sets the knockback strength for an arrow. 
 | 
default void | 
setPickupRule(Arrow.PickupRule rule)
Deprecated. 
 
Use  
setPickupStatus(PickupStatus) with Arrow.PickupStatus as an upstream compatible replacement for this function | 
void | 
setPickupStatus(Arrow.PickupStatus status)
Sets the current pickup status of this arrow. 
 | 
Arrow.Spigot | 
spigot()  | 
doesBounce, getShooter, setBounce, setShooteraddPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomNameint getKnockbackStrength()
KnockBack level
 of the bow that shot it.void setKnockbackStrength(int knockbackStrength)
knockbackStrength - the knockback strength valuedouble getDamage()
0.5 * (1 + power level) added for arrows fired from
 enchanted bows.void setDamage(double damage)
damage - new damage amountboolean isCritical()
Critical arrows have increased damage and cause particle effects.
Critical arrows generally occur when a player fully draws a bow before firing.
void setCritical(boolean critical)
critical - whether or not it should be criticalboolean isInBlock()
Arrows in a block are motionless and may be picked up by players.
@Nullable Block getAttachedBlock()
@NotNull Arrow.PickupStatus getPickupStatus()
void setPickupStatus(@NotNull
                     Arrow.PickupStatus status)
status - new pickup status of this arrow.@NotNull Arrow.Spigot spigot()
spigot in interface CommandSenderspigot in interface Entity@Deprecated default Arrow.PickupRule getPickupRule()
getPickupStatus() as an upstream compatible replacement for this functionArrow.PickupRule for this arrow.
 This is generally Arrow.PickupRule.ALLOWED only if the arrow was
 not fired from a bow with the infinity enchantment.
@Deprecated default void setPickupRule(Arrow.PickupRule rule)
setPickupStatus(PickupStatus) with Arrow.PickupStatus as an upstream compatible replacement for this functionrule - The pickup ruleCopyright © 2022. All rights reserved.