Class Hierarchy
- java.lang.Object
- dev.architectury.event.events.common.CommandPerformEvent
Interface Hierarchy
- dev.architectury.event.events.common.BlockEvent
- dev.architectury.event.events.common.BlockEvent.Break
- dev.architectury.event.events.common.BlockEvent.FallingLand
- dev.architectury.event.events.common.BlockEvent.Place
- dev.architectury.event.events.common.ChatEvent
- dev.architectury.event.events.common.ChatEvent.ChatComponent
- dev.architectury.event.events.common.ChatEvent.Decorate
- dev.architectury.event.events.common.ChatEvent.Received
- dev.architectury.event.events.common.ChunkEvent
- dev.architectury.event.events.common.ChunkEvent.LoadData
- dev.architectury.event.events.common.ChunkEvent.SaveData
- dev.architectury.event.events.common.CommandRegistrationEvent
- dev.architectury.event.events.common.EntityEvent
- dev.architectury.event.events.common.EntityEvent.Add
- dev.architectury.event.events.common.EntityEvent.AnimalTame
- dev.architectury.event.events.common.EntityEvent.EnterSection
- dev.architectury.event.events.common.EntityEvent.LivingCheckSpawn
- dev.architectury.event.events.common.EntityEvent.LivingDeath
- dev.architectury.event.events.common.EntityEvent.LivingHurt
- dev.architectury.event.events.common.ExplosionEvent
- dev.architectury.event.events.common.ExplosionEvent.Detonate
- dev.architectury.event.events.common.ExplosionEvent.Pre
- dev.architectury.event.events.common.InteractionEvent
- dev.architectury.event.events.common.InteractionEvent.ClientLeftClickAir
- dev.architectury.event.events.common.InteractionEvent.ClientRightClickAir
- dev.architectury.event.events.common.InteractionEvent.FarmlandTrample
- dev.architectury.event.events.common.InteractionEvent.InteractEntity
- dev.architectury.event.events.common.InteractionEvent.LeftClickBlock
- dev.architectury.event.events.common.InteractionEvent.RightClickBlock
- dev.architectury.event.events.common.InteractionEvent.RightClickItem
- dev.architectury.event.events.common.LifecycleEvent
- dev.architectury.event.events.common.LifecycleEvent.InstanceState<T>
- dev.architectury.event.events.common.LifecycleEvent.ServerState
- dev.architectury.event.events.common.LifecycleEvent.LevelState<T>
- dev.architectury.event.events.common.LifecycleEvent.ServerLevelState
- dev.architectury.event.events.common.LightningEvent
- dev.architectury.event.events.common.LightningEvent.Strike
- dev.architectury.event.events.common.LootEvent
- dev.architectury.event.events.common.LootEvent.LootTableModificationContext
- dev.architectury.event.events.common.LootEvent.ModifyLootTable
- dev.architectury.event.events.common.PlayerEvent
- dev.architectury.event.events.common.PlayerEvent.AttackEntity
- dev.architectury.event.events.common.PlayerEvent.ChangeDimension
- dev.architectury.event.events.common.PlayerEvent.CloseMenu
- dev.architectury.event.events.common.PlayerEvent.CraftItem
- dev.architectury.event.events.common.PlayerEvent.DropItem
- dev.architectury.event.events.common.PlayerEvent.FillBucket
- dev.architectury.event.events.common.PlayerEvent.OpenMenu
- dev.architectury.event.events.common.PlayerEvent.PickupItem
- dev.architectury.event.events.common.PlayerEvent.PickupItemPredicate
- dev.architectury.event.events.common.PlayerEvent.PlayerAdvancement
- dev.architectury.event.events.common.PlayerEvent.PlayerClone
- dev.architectury.event.events.common.PlayerEvent.PlayerJoin
- dev.architectury.event.events.common.PlayerEvent.PlayerQuit
- dev.architectury.event.events.common.PlayerEvent.PlayerRespawn
- dev.architectury.event.events.common.PlayerEvent.SmeltItem
- dev.architectury.event.events.common.TickEvent<T>
- dev.architectury.event.events.common.TickEvent.LevelTick<T>
- dev.architectury.event.events.common.TickEvent.ServerLevelTick
- dev.architectury.event.events.common.TickEvent.Player
- dev.architectury.event.events.common.TickEvent.Server
- dev.architectury.event.events.common.TickEvent.LevelTick<T>