Interface PlayerEvent.PlayerClone

Enclosing interface:
PlayerEvent

public static interface PlayerEvent.PlayerClone
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    clone(net.minecraft.server.level.ServerPlayer oldPlayer, net.minecraft.server.level.ServerPlayer newPlayer, boolean wonGame)
    Invoked when a player respawns.
  • Method Details

    • clone

      void clone(net.minecraft.server.level.ServerPlayer oldPlayer, net.minecraft.server.level.ServerPlayer newPlayer, boolean wonGame)
      Invoked when a player respawns. This can be used to manipulate the new player. Equivalent to Forge's PlayerEvent.Clone event.
      Parameters:
      oldPlayer - The old player.
      newPlayer - The new player.
      wonGame - This is true when the player joined the end and now is leaving it. ServerPlayer.wonGame