public interface SkeletonHorse extends AbstractHorse
AbstractHorse
.Modifier and Type | Method and Description |
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int |
getTrapTime()
Returns the horse's current trap time in ticks.
|
boolean |
isTrapped()
Returns whether this skeleton horse is trapped.
|
void |
setTrapped(boolean trapped)
Sets if this skeleton horse is trapped.
|
void |
setTrapTime(int trapTime)
Sets the trap time for the horse.
|
getDomestication, getInventory, getJumpStrength, getMaxDomestication, getVariant, isEatingHaystack, setDomestication, setEatingHaystack, setJumpStrength, setMaxDomestication, setVariant
getVelocity, setVelocity
getBreedCause, getLoveModeTicks, isBreedItem, isBreedItem, isLoveMode, setBreedCause, setLoveModeTicks
canBreed, getAgeLock, setAgeLock, setBreed
getAge, isAdult, setAdult, setAge, setBaby
addPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHand
getAttribute
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getTicksLived, getType, getUniqueId, getVehicle, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVisualFire, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
getCustomName, setCustomName
getPersistentDataContainer
launchProjectile, launchProjectile
getLootTable, getSeed, setLootTable, setSeed
boolean isTrapped()
When a horse is trapped and a player comes within 10 blocks of a trapped horse, lightning will strike the horse. When struck, the skeleton trap will activate, turning the horse into a skeleton horseman as well as spawning three additional horsemen nearby.
void setTrapped(boolean trapped)
trapped
- new trapped stateint getTrapTime()
isTrapped()
is true.
The horse automatically despawns when it reaches 18000 ticks.void setTrapTime(int trapTime)
trapTime
- new trap timeCopyright © 2022. All rights reserved.