public interface AbstractSkeleton extends Monster
Skeleton
, WitherSkeleton
or Stray
.
To compute what specific type of skeleton is present in a variable/field
of this type, instanceOf checks against the specific subtypes listed prior
are recommended.Entity.Spigot
Modifier and Type | Method and Description |
---|---|
Skeleton.SkeletonType |
getSkeletonType()
Deprecated.
should check what class instance this is.
|
void |
setSkeletonType(Skeleton.SkeletonType type)
Deprecated.
Must spawn a new subtype variant
|
addPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getArrowCooldown, getArrowsInBody, getCanPickupItems, getCategory, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isClimbing, isCollidable, isGliding, isInvisible, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowCooldown, setArrowsInBody, setCanPickupItems, setCollidable, setGliding, setInvisible, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHand
getAttribute
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getFreezeTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getMaxFreezeTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isFrozen, isGlowing, isInsideVehicle, isInvulnerable, isInWater, isOnGround, isPersistent, isSilent, isValid, isVisualFire, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setFreezeTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, setVisualFire, spigot, teleport, teleport, teleport, teleport
getMetadata, hasMetadata, removeMetadata, setMetadata
getName, sendMessage, sendMessage, sendMessage, sendMessage
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
isOp, setOp
getCustomName, setCustomName
getPersistentDataContainer
launchProjectile, launchProjectile
getLootTable, getSeed, setLootTable, setSeed
@Deprecated @NotNull Skeleton.SkeletonType getSkeletonType()
@Deprecated @Contract(value="_ -> fail") void setSkeletonType(Skeleton.SkeletonType type)
type
- typeCopyright © 2022. All rights reserved.