public class PlayerCommandSendEvent extends PlayerEvent
Event.Resultplayer| Constructor and Description |
|---|
PlayerCommandSendEvent(Player player,
Collection<String> commands) |
| Modifier and Type | Method and Description |
|---|---|
Collection<String> |
getCommands()
Returns a mutable collection of all top level commands to be sent.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
getPlayergetEventName, isAsynchronouspublic PlayerCommandSendEvent(@NotNull
Player player,
@NotNull
Collection<String> commands)
@NotNull public Collection<String> getCommands()
@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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