public class PlayerArmorStandManipulateEvent extends PlayerInteractEntityEvent
Event.ResultclickedEntityplayer| Constructor and Description |
|---|
PlayerArmorStandManipulateEvent(Player who,
ArmorStand clickedEntity,
ItemStack playerItem,
ItemStack armorStandItem,
EquipmentSlot slot) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
getArmorStandItem()
Returns the item held by the armor stand.
|
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
ItemStack |
getPlayerItem()
Returns the item held by the player.
|
ArmorStand |
getRightClicked()
Gets the entity that was right-clicked by the player.
|
EquipmentSlot |
getSlot()
Returns the raw item slot of the armor stand in this event.
|
getHand, isCancelled, setCancelledgetPlayergetEventName, isAsynchronouspublic PlayerArmorStandManipulateEvent(@NotNull
Player who,
@NotNull
ArmorStand clickedEntity,
@NotNull
ItemStack playerItem,
@NotNull
ItemStack armorStandItem,
@NotNull
EquipmentSlot slot)
@NotNull public ItemStack getPlayerItem()
@NotNull public ItemStack getArmorStandItem()
@NotNull public EquipmentSlot getSlot()
@NotNull public ArmorStand getRightClicked()
PlayerInteractEntityEventgetRightClicked in class PlayerInteractEntityEvent@NotNull public HandlerList getHandlers()
getHandlers in class PlayerInteractEntityEvent@NotNull public static HandlerList getHandlerList()
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