| Package | Description |
|---|---|
| org.bukkit |
More generalized classes in the API.
|
| org.bukkit.event.entity | |
| org.bukkit.event.player |
| Modifier and Type | Method and Description |
|---|---|
boolean |
Warning.WarningState.printFor(Warning warning)
This method checks the provided warning should be printed for this
state
|
boolean |
Warning.WarningState.printFor(Warning warning)
This method checks the provided warning should be printed for this
state
|
| Modifier and Type | Class and Description |
|---|---|
class |
EntityPlaceEvent
Deprecated.
draft API
|
class |
EntityPlaceEvent
Deprecated.
draft API
|
| Modifier and Type | Class and Description |
|---|---|
class |
PlayerChatEvent
Deprecated.
This event will fire from the main thread and allows the use of
all of the Bukkit API, unlike the
AsyncPlayerChatEvent.
Listening to this event forces chat to wait for the main thread which
causes delays for chat. |
class |
PlayerChatEvent
Deprecated.
This event will fire from the main thread and allows the use of
all of the Bukkit API, unlike the
AsyncPlayerChatEvent.
Listening to this event forces chat to wait for the main thread which
causes delays for chat. |
class |
PlayerChatTabCompleteEvent
Deprecated.
This event is no longer fired due to client changes
|
class |
PlayerChatTabCompleteEvent
Deprecated.
This event is no longer fired due to client changes
|
class |
PlayerPickupItemEvent
Deprecated.
|
class |
PlayerPickupItemEvent
Deprecated.
|
class |
PlayerPreLoginEvent
Deprecated.
This event causes synchronization from the login thread;
AsyncPlayerPreLoginEvent is preferred to keep the secondary threads
asynchronous. |
class |
PlayerPreLoginEvent
Deprecated.
This event causes synchronization from the login thread;
AsyncPlayerPreLoginEvent is preferred to keep the secondary threads
asynchronous. |
Copyright © 2022. All rights reserved.