public class PlayerSpawnLocationEvent extends PlayerEvent
Event.Result
player
Constructor and Description |
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PlayerSpawnLocationEvent(Player who,
Location spawnLocation) |
Modifier and Type | Method and Description |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Location |
getSpawnLocation()
Gets player's spawn location.
|
void |
setSpawnLocation(Location location)
Sets player's spawn location.
|
getPlayer
getEventName, isAsynchronous
public Location getSpawnLocation()
OfflinePlayer.hasPlayedBefore()
, it's going to default to the location inside player.dat file.
For new players, the default spawn location is spawn of the main Bukkit world.public void setSpawnLocation(Location location)
location
- the spawn locationpublic HandlerList getHandlers()
getHandlers
in class Event
public static HandlerList getHandlerList()
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