Package | Description |
---|---|
org.bukkit.block |
Classes used to manipulate the voxels in a
world ,
including special states. |
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.projectiles |
Classes to represent the source of a projectile
|
Class and Description |
---|
BlockProjectileSource |
Class and Description |
---|
ProjectileSource
Represents a valid source of a projectile.
|
Class and Description |
---|
ProjectileSource
Represents a valid source of a projectile.
|
Copyright © 2022. All rights reserved.