public class PlayerRespawnEvent extends PlayerEvent
Event.Resultplayer| Constructor and Description | 
|---|
PlayerRespawnEvent(Player respawnPlayer,
                  Location respawnLocation,
                  boolean isBedSpawn)  | 
| Modifier and Type | Method and Description | 
|---|---|
static HandlerList | 
getHandlerList()  | 
HandlerList | 
getHandlers()  | 
Location | 
getRespawnLocation()
Gets the current respawn location 
 | 
boolean | 
isBedSpawn()
Gets whether the respawn location is the player's bed. 
 | 
void | 
setRespawnLocation(Location respawnLocation)
Sets the new respawn location 
 | 
getPlayergetEventName, isAsynchronouspublic Location getRespawnLocation()
public void setRespawnLocation(Location respawnLocation)
respawnLocation - new location for the respawnpublic boolean isBedSpawn()
public HandlerList getHandlers()
getHandlers in class Eventpublic static HandlerList getHandlerList()
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