public enum EntityEffect extends Enum<EntityEffect>
| Enum Constant and Description | 
|---|
DEATH
When a mob dies. 
 | 
FIREWORK_EXPLODE
When a firework explodes. 
 | 
HURT
When mobs get hurt. 
 | 
IRON_GOLEM_ROSE
When an Iron Golem gives a rose. 
 | 
SHEEP_EAT
When a sheep eats a LONG_GRASS block. 
 | 
VILLAGER_ANGRY
When a villager is angry. 
 | 
VILLAGER_HAPPY
Happy particles from a villager. 
 | 
VILLAGER_HEART
Hearts from a villager. 
 | 
WITCH_MAGIC
Magic particles from a witch. 
 | 
WOLF_HEARTS
The hearts when taming a wolf succeeds. 
 | 
WOLF_SHAKE
When a wolf shakes (after being wet). 
 | 
WOLF_SMOKE
The smoke when taming a wolf fails. 
 | 
ZOMBIE_TRANSFORM
When a zombie transforms into a villager by shaking violently. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
static EntityEffect | 
getByData(byte data)
Deprecated. 
 
Magic value 
 | 
byte | 
getData()
Deprecated. 
 
Magic value 
 | 
static EntityEffect | 
valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static EntityEffect[] | 
values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
public static final EntityEffect HURT
public static final EntityEffect DEATH
This will cause client-glitches!
public static final EntityEffect WOLF_SMOKE
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect WOLF_HEARTS
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect WOLF_SHAKE
Without client-mods this will be ignored if the entity is not a wolf.
public static final EntityEffect SHEEP_EAT
public static final EntityEffect IRON_GOLEM_ROSE
This will not play an effect if the entity is not an iron golem.
public static final EntityEffect VILLAGER_HEART
This will not play an effect if the entity is not a villager.
public static final EntityEffect VILLAGER_ANGRY
This will not play an effect if the entity is not a villager.
public static final EntityEffect VILLAGER_HAPPY
This will not play an effect if the entity is not a villager.
public static final EntityEffect WITCH_MAGIC
This will not play an effect if the entity is not a witch.
public static final EntityEffect ZOMBIE_TRANSFORM
This will not play an effect if the entity is not a zombie.
public static final EntityEffect FIREWORK_EXPLODE
This will not play an effect if the entity is not a firework.
public static EntityEffect[] values()
for (EntityEffect c : EntityEffect.values()) System.out.println(c);
public static EntityEffect valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is null@Deprecated public byte getData()
@Deprecated public static EntityEffect getByData(byte data)
data - Data value to fetchEntityEffect representing the given value, or null
     if it doesn't existCopyright © 2022. All rights reserved.