Package org.bukkit
Interface Registry<T extends Keyed>
- Type Parameters:
T
- type of item in the registry
- All Superinterfaces:
Iterable<T>
- All Known Implementing Classes:
Registry.SimpleRegistry
Represents a registry of Bukkit objects that may be retrieved by
NamespacedKey
.-
Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic final class
Registry.SimpleRegistry<T extends Enum<T> & Keyed>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Registry
<Advancement> Server advancements.Server art.Attribute.Server biomes.static final Registry
<KeyedBossBar> Custom boss bars.static final Registry
<ConfiguredStructure> Deprecated, for removal: This API element is subject to removal in a future version.static final Registry
<Enchantment> Server enchantments.static final Registry
<EntityType> Server entity types.Server fluids.static final Registry
<Frog.Variant> Frog variants.Game events.static final Registry
<LootTables> Default server loot tables.Server materials.Memory Keys.static final Registry
<PotionEffectType> Potion effect types.Sound keys.Server statistics.Server structures.static final Registry
<StructureType> Server structure types.static final Registry
<TrimMaterial> Trim materials.static final Registry
<TrimPattern> Trim patterns.static final Registry
<Villager.Profession> Villager profession.static final Registry
<Villager.Type> Villager type. -
Method Summary
Methods inherited from interface java.lang.Iterable
forEach, iterator, spliterator
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Field Details
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ADVANCEMENT
Server advancements.- See Also:
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ART
Server art.- See Also:
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ATTRIBUTE
Attribute.- See Also:
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BIOME
Server biomes.- See Also:
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BOSS_BARS
Custom boss bars.- See Also:
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ENCHANTMENT
Server enchantments.- See Also:
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ENTITY_TYPE
Server entity types.- See Also:
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LOOT_TABLES
Default server loot tables.- See Also:
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MATERIAL
Server materials.- See Also:
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STATISTIC
Server statistics.- See Also:
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STRUCTURE
Server structures.- See Also:
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STRUCTURE_TYPE
Server structure types.- See Also:
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SOUNDS
Sound keys.- See Also:
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TRIM_MATERIAL
Trim materials.- See Also:
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TRIM_PATTERN
Trim patterns.- See Also:
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VILLAGER_PROFESSION
Villager profession.- See Also:
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VILLAGER_TYPE
Villager type.- See Also:
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MEMORY_MODULE_TYPE
Memory Keys.- See Also:
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FLUID
Server fluids.- See Also:
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FROG_VARIANT
Frog variants.- See Also:
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GAME_EVENT
Game events.- See Also:
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CONFIGURED_STRUCTURE
Deprecated, for removal: This API element is subject to removal in a future version.useSTRUCTURE
Configured structures.- See Also:
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POTION_EFFECT_TYPE
Potion effect types.- See Also:
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Method Details
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get
Get the object by its key.- Parameters:
key
- non-null key- Returns:
- item or null if does not exist
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match
Deprecated, for removal: This API element is subject to removal in a future version.this method's behavior is broken and not useful. If you want to get an object based on its vanilla name, or a key, wrap it in aNamespacedKey
object and useget(NamespacedKey)
Attempts to match the registered object with the given key.This will attempt to find a reasonable match based on the provided input and may do so through unspecified means.
- Parameters:
input
- non-null input- Returns:
- registered object or null if does not exist
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STRUCTURE