| Package | Description | 
|---|---|
| org.bukkit.event | 
 Classes dedicated to handling triggered code executions. 
 | 
| org.bukkit.event.inventory | |
| org.bukkit.event.player | 
| Modifier and Type | Method and Description | 
|---|---|
static Event.Result | 
Event.Result.valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static Event.Result[] | 
Event.Result.values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
@NotNull Event.Result | 
InventoryInteractEvent.getResult()
Gets the  
Event.Result of this event. | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
InventoryInteractEvent.setResult(@NotNull Event.Result newResult)
Sets the result of this event. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
@NotNull Event.Result | 
PlayerBedEnterEvent.useBed()
This controls the action to take with the bed that was clicked on. 
 | 
@NotNull Event.Result | 
PlayerInteractEvent.useInteractedBlock()
This controls the action to take with the block (if any) that was
 clicked on. 
 | 
@NotNull Event.Result | 
PlayerInteractEvent.useItemInHand()
This controls the action to take with the item the player is holding. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
PlayerBedEnterEvent.setUseBed(@NotNull Event.Result useBed)
Sets the action to take with the interacted bed. 
 | 
void | 
PlayerInteractEvent.setUseInteractedBlock(@NotNull Event.Result useInteractedBlock)  | 
void | 
PlayerInteractEvent.setUseItemInHand(@NotNull Event.Result useItemInHand)  | 
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