| Package | Description | 
|---|---|
| org.bukkit.block | 
 Classes used to manipulate the voxels in a  
world,
 including special states. | 
| Modifier and Type | Interface and Description | 
|---|---|
interface  | 
Banner
Represents a captured state of a banner. 
 | 
interface  | 
Barrel
Represents a captured state of a Barrel. 
 | 
interface  | 
Beacon
Represents a captured state of a beacon. 
 | 
interface  | 
Bed
Deprecated. 
 
does not provide useful information beyond the material itself 
 | 
interface  | 
Beehive
Represents a captured state of a bee hive. 
 | 
interface  | 
Bell
Represents a captured state of Bell. 
 | 
interface  | 
BlastFurnace
Represents a captured state of a blast furnace. 
 | 
interface  | 
BrewingStand
Represents a captured state of a brewing stand. 
 | 
interface  | 
Campfire
Represents a captured state of a campfire. 
 | 
interface  | 
Chest
Represents a captured state of a chest. 
 | 
interface  | 
CommandBlock
Represents a captured state of a command block. 
 | 
interface  | 
Comparator
Represents a captured state of an on / off comparator. 
 | 
interface  | 
Conduit
Represents a captured state of a conduit. 
 | 
interface  | 
Container
Represents a captured state of a container block. 
 | 
interface  | 
CreatureSpawner
Represents a captured state of a creature spawner. 
 | 
interface  | 
DaylightDetector
Represents a captured state of a (possibly inverted) daylight detector. 
 | 
interface  | 
Dispenser
Represents a captured state of a dispenser. 
 | 
interface  | 
Dropper
Represents a captured state of a dropper. 
 | 
interface  | 
EnchantingTable
Represents a captured state of an enchanting table. 
 | 
interface  | 
EnderChest
Represents a captured state of an ender chest. 
 | 
interface  | 
EndGateway
Represents a captured state of an end gateway. 
 | 
interface  | 
EntityBlockStorage<T extends Entity>
Represents a captured state of a block which stores entities. 
 | 
interface  | 
Furnace
Represents a captured state of a furnace. 
 | 
interface  | 
Hopper
Represents a captured state of a hopper. 
 | 
interface  | 
Jigsaw
Represents a captured state of a jigsaw. 
 | 
interface  | 
Jukebox
Represents a captured state of a jukebox. 
 | 
interface  | 
Lectern
Represents a captured state of a lectern. 
 | 
interface  | 
ShulkerBox
Represents a captured state of a ShulkerBox. 
 | 
interface  | 
Sign
Represents a captured state of either a SignPost or a WallSign. 
 | 
interface  | 
Skull
Represents a captured state of a skull block. 
 | 
interface  | 
Smoker
Represents a captured state of a smoker. 
 | 
interface  | 
Structure
Represents a structure block that can save and load blocks from a file. 
 | 
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