public class PlayerLoginEvent extends PlayerEvent
PlayerJoinEvent instead.| Modifier and Type | Class and Description |
|---|---|
static class |
PlayerLoginEvent.Result
Basic kick reasons for communicating to plugins
|
player| Constructor and Description |
|---|
PlayerLoginEvent(@NotNull Player player,
@NotNull String hostname,
@NotNull InetAddress address) |
PlayerLoginEvent(@NotNull Player player,
@NotNull String hostname,
@NotNull InetAddress address,
@NotNull InetAddress realAddress)
This constructor defaults message to an empty string, and result to
ALLOWED
|
PlayerLoginEvent(@NotNull Player player,
@NotNull String hostname,
@NotNull InetAddress address,
@NotNull PlayerLoginEvent.Result result,
@NotNull String message,
@NotNull InetAddress realAddress)
This constructor pre-configures the event with a result and message
|
| Modifier and Type | Method and Description |
|---|---|
void |
allow()
Allows the player to log in
|
void |
disallow(@NotNull PlayerLoginEvent.Result result,
@NotNull String message)
Disallows the player from logging in, with the given reason
|
@NotNull InetAddress |
getAddress()
Gets the
InetAddress for the Player associated with this event. |
static @NotNull HandlerList |
getHandlerList() |
@NotNull HandlerList |
getHandlers() |
@NotNull String |
getHostname()
Gets the hostname that the player used to connect to the server, or
blank if unknown
|
@NotNull String |
getKickMessage()
Gets the current kick message that will be used if getResult() !=
Result.ALLOWED
|
@NotNull InetAddress |
getRealAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not.
|
@NotNull PlayerLoginEvent.Result |
getResult()
Gets the current result of the login, as an enum
|
void |
setKickMessage(@NotNull String message)
Sets the kick message to display if getResult() != Result.ALLOWED
|
void |
setResult(@NotNull PlayerLoginEvent.Result result)
Sets the new result of the login, as an enum
|
getPlayercallEvent, getEventName, isAsynchronouspublic PlayerLoginEvent(@NotNull
@NotNull Player player,
@NotNull
@NotNull String hostname,
@NotNull
@NotNull InetAddress address,
@NotNull
@NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
timing issuesrealAddress - the actual, unspoofed connecting addresspublic PlayerLoginEvent(@NotNull
@NotNull Player player,
@NotNull
@NotNull String hostname,
@NotNull
@NotNull InetAddress address)
public PlayerLoginEvent(@NotNull
@NotNull Player player,
@NotNull
@NotNull String hostname,
@NotNull
@NotNull InetAddress address,
@NotNull
@NotNull PlayerLoginEvent.Result result,
@NotNull
@NotNull String message,
@NotNull
@NotNull InetAddress realAddress)
player - The Player for this eventhostname - The hostname that was used to connect to the serveraddress - The address the player used to connect, provided for
timing issuesresult - The result status for this eventmessage - The message to be displayed if result denies loginrealAddress - the actual, unspoofed connecting address@NotNull public @NotNull InetAddress getRealAddress()
@NotNull public @NotNull PlayerLoginEvent.Result getResult()
public void setResult(@NotNull
@NotNull PlayerLoginEvent.Result result)
result - New result to set@NotNull public @NotNull String getKickMessage()
public void setKickMessage(@NotNull
@NotNull String message)
message - New kick message@NotNull public @NotNull String getHostname()
public void allow()
public void disallow(@NotNull
@NotNull PlayerLoginEvent.Result result,
@NotNull
@NotNull String message)
result - New result for disallowing the playermessage - Kick message to display to the user@NotNull public @NotNull InetAddress getAddress()
InetAddress for the Player associated with this event.
This method is provided as a workaround for player.getAddress()
returning null during PlayerLoginEvent.@NotNull public @NotNull HandlerList getHandlers()
getHandlers in class Event@NotNull public static @NotNull HandlerList getHandlerList()
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