public abstract class NoiseGenerator extends Object
Modifier and Type | Field and Description |
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protected double |
offsetX |
protected double |
offsetY |
protected double |
offsetZ |
protected int[] |
perm |
Constructor and Description |
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NoiseGenerator() |
Modifier and Type | Method and Description |
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protected static double |
fade(double x) |
static int |
floor(double x)
Speedy floor, faster than (int)Math.floor(x)
|
protected static double |
grad(int hash,
double x,
double y,
double z) |
protected static double |
lerp(double x,
double y,
double z) |
double |
noise(double x)
Computes and returns the 1D noise for the given coordinate in 1D space
|
double |
noise(double x,
double y)
Computes and returns the 2D noise for the given coordinates in 2D space
|
abstract double |
noise(double x,
double y,
double z)
Computes and returns the 3D noise for the given coordinates in 3D space
|
double |
noise(double x,
double y,
double z,
int octaves,
double frequency,
double amplitude)
Generates noise for the 3D coordinates using the specified number of
octaves and parameters
|
double |
noise(double x,
double y,
double z,
int octaves,
double frequency,
double amplitude,
boolean normalized)
Generates noise for the 3D coordinates using the specified number of
octaves and parameters
|
double |
noise(double x,
double y,
int octaves,
double frequency,
double amplitude)
Generates noise for the 2D coordinates using the specified number of
octaves and parameters
|
double |
noise(double x,
double y,
int octaves,
double frequency,
double amplitude,
boolean normalized)
Generates noise for the 2D coordinates using the specified number of
octaves and parameters
|
double |
noise(double x,
int octaves,
double frequency,
double amplitude)
Generates noise for the 1D coordinates using the specified number of
octaves and parameters
|
double |
noise(double x,
int octaves,
double frequency,
double amplitude,
boolean normalized)
Generates noise for the 1D coordinates using the specified number of
octaves and parameters
|
protected final int[] perm
protected double offsetX
protected double offsetY
protected double offsetZ
public static int floor(double x)
x
- Value to floorprotected static double fade(double x)
protected static double lerp(double x, double y, double z)
protected static double grad(int hash, double x, double y, double z)
public double noise(double x)
x
- X coordinatepublic double noise(double x, double y)
x
- X coordinatey
- Y coordinatepublic abstract double noise(double x, double y, double z)
x
- X coordinatey
- Y coordinatez
- Z coordinatepublic double noise(double x, int octaves, double frequency, double amplitude)
x
- X-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavepublic double noise(double x, int octaves, double frequency, double amplitude, boolean normalized)
x
- X-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavenormalized
- If true, normalize the value to [-1, 1]public double noise(double x, double y, int octaves, double frequency, double amplitude)
x
- X-coordinatey
- Y-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavepublic double noise(double x, double y, int octaves, double frequency, double amplitude, boolean normalized)
x
- X-coordinatey
- Y-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavenormalized
- If true, normalize the value to [-1, 1]public double noise(double x, double y, double z, int octaves, double frequency, double amplitude)
x
- X-coordinatey
- Y-coordinatez
- Z-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavepublic double noise(double x, double y, double z, int octaves, double frequency, double amplitude, boolean normalized)
x
- X-coordinatey
- Y-coordinatez
- Z-coordinateoctaves
- Number of octaves to usefrequency
- How much to alter the frequency by each octaveamplitude
- How much to alter the amplitude by each octavenormalized
- If true, normalize the value to [-1, 1]Copyright © 2022. All rights reserved.