| Package | Description | 
|---|---|
| org.bukkit.event.raid | |
| org.bukkit.event.world | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
RaidEvent
Represents events related to raids. 
 | 
class  | 
RaidFinishEvent
This event is called when a  
Raid was complete with a clear result. | 
class  | 
RaidSpawnWaveEvent
Called when a raid wave spawns. 
 | 
class  | 
RaidStopEvent
Called when a  
Raid is stopped. | 
class  | 
RaidTriggerEvent
Called when a  
Raid is triggered (e.g: a player with Bad Omen effect
 enters a village). | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
ChunkEvent
Represents a Chunk related event 
 | 
class  | 
ChunkLoadEvent
Called when a chunk is loaded 
 | 
class  | 
ChunkPopulateEvent
Thrown when a new chunk has finished being populated. 
 | 
class  | 
ChunkUnloadEvent
Called when a chunk is unloaded 
 | 
class  | 
PortalCreateEvent
Called when a portal is created 
 | 
class  | 
SpawnChangeEvent
An event that is called when a world's spawn changes. 
 | 
class  | 
StructureGrowEvent
Event that is called when an organic structure attempts to grow (Sapling ->
 Tree), (Mushroom -> Huge Mushroom), naturally or using bonemeal. 
 | 
class  | 
WorldInitEvent
Called when a World is initializing 
 | 
class  | 
WorldLoadEvent
Called when a World is loaded 
 | 
class  | 
WorldSaveEvent
Called when a World is saved. 
 | 
class  | 
WorldUnloadEvent
Called when a World is unloaded 
 | 
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