public class PlayerVelocityEvent extends PlayerEvent implements Cancellable
Event.Result
player
Constructor and Description |
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PlayerVelocityEvent(Player player,
Vector velocity) |
Modifier and Type | Method and Description |
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static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
Vector |
getVelocity()
Gets the velocity vector that will be sent to the player
|
boolean |
isCancelled()
Gets the cancellation state of this event.
|
void |
setCancelled(boolean cancel)
Sets the cancellation state of this event.
|
void |
setVelocity(Vector velocity)
Sets the velocity vector that will be sent to the player
|
getPlayer
callEvent, getEventName, isAsynchronous
public boolean isCancelled()
Cancellable
isCancelled
in interface Cancellable
public void setCancelled(boolean cancel)
Cancellable
setCancelled
in interface Cancellable
cancel
- true if you wish to cancel this event@NotNull public Vector getVelocity()
public void setVelocity(@NotNull Vector velocity)
velocity
- The velocity vector that will be sent to the player@NotNull public HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static HandlerList getHandlerList()
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