public class PlayerLoginEvent extends PlayerEvent
PlayerJoinEvent
instead.Modifier and Type | Class and Description |
---|---|
static class |
PlayerLoginEvent.Result
Basic kick reasons for communicating to plugins
|
player
Constructor and Description |
---|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address) |
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
InetAddress realAddress)
This constructor defaults message to an empty string, and result to
ALLOWED
|
PlayerLoginEvent(Player player,
String hostname,
InetAddress address,
PlayerLoginEvent.Result result,
String message,
InetAddress realAddress)
This constructor pre-configures the event with a result and message
|
Modifier and Type | Method and Description |
---|---|
void |
allow()
Allows the player to log in
|
void |
disallow(PlayerLoginEvent.Result result,
String message)
Disallows the player from logging in, with the given reason
|
InetAddress |
getAddress()
Gets the
InetAddress for the Player associated with this event. |
static HandlerList |
getHandlerList() |
HandlerList |
getHandlers() |
String |
getHostname()
Gets the hostname that the player used to connect to the server, or
blank if unknown
|
String |
getKickMessage()
Gets the current kick message that will be used if getResult() !=
Result.ALLOWED
|
InetAddress |
getRealAddress()
Gets the connection address of this player, regardless of whether it has been spoofed or not.
|
PlayerLoginEvent.Result |
getResult()
Gets the current result of the login, as an enum
|
void |
setKickMessage(String message)
Sets the kick message to display if getResult() != Result.ALLOWED
|
void |
setResult(PlayerLoginEvent.Result result)
Sets the new result of the login, as an enum
|
getPlayer
callEvent, getEventName, isAsynchronous
public PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address, @NotNull InetAddress realAddress)
player
- The Player
for this eventhostname
- The hostname that was used to connect to the serveraddress
- The address the player used to connect, provided for
timing issuesrealAddress
- the actual, unspoofed connecting addresspublic PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address)
public PlayerLoginEvent(@NotNull Player player, @NotNull String hostname, @NotNull InetAddress address, @NotNull PlayerLoginEvent.Result result, @NotNull String message, @NotNull InetAddress realAddress)
player
- The Player
for this eventhostname
- The hostname that was used to connect to the serveraddress
- The address the player used to connect, provided for
timing issuesresult
- The result status for this eventmessage
- The message to be displayed if result denies loginrealAddress
- the actual, unspoofed connecting address@NotNull public InetAddress getRealAddress()
@NotNull public PlayerLoginEvent.Result getResult()
public void setResult(@NotNull PlayerLoginEvent.Result result)
result
- New result to set@NotNull public String getKickMessage()
public void setKickMessage(@NotNull String message)
message
- New kick message@NotNull public String getHostname()
public void allow()
public void disallow(@NotNull PlayerLoginEvent.Result result, @NotNull String message)
result
- New result for disallowing the playermessage
- Kick message to display to the user@NotNull public InetAddress getAddress()
InetAddress
for the Player associated with this event.
This method is provided as a workaround for player.getAddress()
returning null during PlayerLoginEvent.@NotNull public HandlerList getHandlers()
getHandlers
in class Event
@NotNull public static HandlerList getHandlerList()
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