public class PlayerItemDamageEvent extends PlayerEvent implements Cancellable
Event.Resultplayer| Constructor and Description | 
|---|
PlayerItemDamageEvent(Player player,
                     ItemStack what,
                     int damage)  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getDamage()
Gets the amount of durability damage this item will be taking. 
 | 
static HandlerList | 
getHandlerList()  | 
HandlerList | 
getHandlers()  | 
ItemStack | 
getItem()
Gets the item being damaged. 
 | 
boolean | 
isCancelled()
Gets the cancellation state of this event. 
 | 
void | 
setCancelled(boolean cancel)
Sets the cancellation state of this event. 
 | 
void | 
setDamage(int damage)  | 
getPlayercallEvent, getEventName, isAsynchronous@NotNull public ItemStack getItem()
public int getDamage()
public void setDamage(int damage)
public boolean isCancelled()
CancellableisCancelled in interface Cancellablepublic void setCancelled(boolean cancel)
CancellablesetCancelled in interface Cancellablecancel - true if you wish to cancel this event@NotNull public HandlerList getHandlers()
getHandlers in class Event@NotNull public static HandlerList getHandlerList()
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