public static enum PlayerFishEvent.State extends Enum<PlayerFishEvent.State>
Enum Constant and Description |
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BITE
Called when there is a bite on the hook and it is ready to be reeled
in.
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CAUGHT_ENTITY
When a player has successfully caught an entity.
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CAUGHT_FISH
When a player has successfully caught a fish and is reeling it in.
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FAILED_ATTEMPT
When a player fails to catch a bite while fishing usually due to
poor timing.
|
FISHING
When a player is fishing, ie casting the line out.
|
IN_GROUND
When a bobber is stuck in the ground.
|
REEL_IN
When a player reels in their hook without receiving any bites.
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Modifier and Type | Method and Description |
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static PlayerFishEvent.State |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static PlayerFishEvent.State[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final PlayerFishEvent.State FISHING
public static final PlayerFishEvent.State CAUGHT_FISH
public static final PlayerFishEvent.State CAUGHT_ENTITY
public static final PlayerFishEvent.State IN_GROUND
public static final PlayerFishEvent.State FAILED_ATTEMPT
public static final PlayerFishEvent.State REEL_IN
public static final PlayerFishEvent.State BITE
public static PlayerFishEvent.State[] values()
for (PlayerFishEvent.State c : PlayerFishEvent.State.values()) System.out.println(c);
public static PlayerFishEvent.State valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is nullCopyright © 2022. All rights reserved.