public class BlockMultiPlaceEvent extends BlockPlaceEvent
BlockPlaceEvent.getBlockPlaced()
and its related methods is the block where
the placed block would exist if the placement only affected a single
block.Event.Result
canBuild, cancel, hand, itemInHand, placedAgainst, player, replacedBlockState
block
Constructor and Description |
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BlockMultiPlaceEvent(List<BlockState> states,
Block clicked,
ItemStack itemInHand,
Player thePlayer,
boolean canBuild) |
Modifier and Type | Method and Description |
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List<BlockState> |
getReplacedBlockStates()
Gets a list of blockstates for all blocks which were replaced by the
placement of the new blocks.
|
canBuild, getBlockAgainst, getBlockPlaced, getBlockReplacedState, getHand, getHandlerList, getHandlers, getItemInHand, getPlayer, isCancelled, setBuild, setCancelled
getBlock
callEvent, getEventName, isAsynchronous
public BlockMultiPlaceEvent(@NotNull List<BlockState> states, @NotNull Block clicked, @NotNull ItemStack itemInHand, @NotNull Player thePlayer, boolean canBuild)
@NotNull public List<BlockState> getReplacedBlockStates()
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