public class BlockDispenseArmorEvent extends BlockDispenseEvent
If a Block Dispense Armor event is cancelled, the equipment will not be equipped on the target entity.
Event.Result
block
Constructor and Description |
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BlockDispenseArmorEvent(Block block,
ItemStack dispensed,
LivingEntity target) |
Modifier and Type | Method and Description |
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LivingEntity |
getTargetEntity()
Get the living entity on which the armor was dispensed.
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getHandlerList, getHandlers, getItem, getVelocity, isCancelled, setCancelled, setItem, setVelocity
getBlock
callEvent, getEventName, isAsynchronous
public BlockDispenseArmorEvent(@NotNull Block block, @NotNull ItemStack dispensed, @NotNull LivingEntity target)
@NotNull public LivingEntity getTargetEntity()
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