Package | Description |
---|---|
org.bukkit |
More generalized classes in the API.
|
org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world , including all players, monsters, projectiles, etc. |
org.bukkit.event.entity |
Modifier and Type | Method and Description |
---|---|
static SoundCategory |
SoundCategory.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static SoundCategory[] |
SoundCategory.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Method and Description |
---|---|
void |
World.playSound(Location location,
Sound sound,
SoundCategory category,
float volume,
float pitch)
Play a Sound at the provided Location in the World.
|
void |
World.playSound(Location location,
String sound,
SoundCategory category,
float volume,
float pitch)
Play a Sound at the provided Location in the World.
|
Modifier and Type | Method and Description |
---|---|
void |
Player.playSound(Location location,
Sound sound,
SoundCategory category,
float volume,
float pitch)
Play a sound for a player at the location.
|
void |
Player.playSound(Location location,
String sound,
SoundCategory category,
float volume,
float pitch)
Play a sound for a player at the location.
|
void |
Player.stopSound(Sound sound,
SoundCategory category)
Stop the specified sound from playing.
|
void |
Player.stopSound(String sound,
SoundCategory category)
Stop the specified sound from playing.
|
Modifier and Type | Method and Description |
---|---|
SoundCategory |
EntityDeathEvent.getDeathSoundCategory()
Get the sound category that the death sound should play in
|
Modifier and Type | Method and Description |
---|---|
void |
EntityDeathEvent.setDeathSoundCategory(SoundCategory soundCategory)
Set the sound category that the death sound should play in.
|
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