public interface BossBar
Modifier and Type | Method and Description |
---|---|
void |
addFlag(BarFlag flag)
Add an optional flag to this boss bar
|
void |
addPlayer(Player player)
Adds the player to this boss bar causing it to display on their screen.
|
BarColor |
getColor()
Returns the color of this boss bar
|
List<Player> |
getPlayers()
Returns all players viewing this boss bar
|
double |
getProgress()
Returns the progress of the bar between 0.0 and 1.0
|
BarStyle |
getStyle()
Returns the style of this boss bar
|
String |
getTitle()
Returns the title of this boss bar
|
boolean |
hasFlag(BarFlag flag)
Returns whether this boss bar as the passed flag set
|
void |
hide()
Deprecated.
|
boolean |
isVisible()
Return if the boss bar is displayed to attached players.
|
void |
removeAll()
Removes all players from this boss bar
|
void |
removeFlag(BarFlag flag)
Remove an existing flag on this boss bar
|
void |
removePlayer(Player player)
Removes the player from this boss bar causing it to be removed from their
screen.
|
void |
setColor(BarColor color)
Sets the color of this boss bar.
|
void |
setProgress(double progress)
Sets the progress of the bar.
|
void |
setStyle(BarStyle style)
Sets the bar style of this boss bar
|
void |
setTitle(String title)
Sets the title of this boss bar
|
void |
setVisible(boolean visible)
Set if the boss bar is displayed to attached players.
|
void |
show()
Deprecated.
|
@NotNull String getTitle()
void setTitle(@Nullable String title)
title
- the title of the bar@NotNull BarColor getColor()
void setColor(@NotNull BarColor color)
color
- the color of the bar@NotNull BarStyle getStyle()
void setStyle(@NotNull BarStyle style)
style
- the style of the barvoid removeFlag(@NotNull BarFlag flag)
flag
- the existing flag to removevoid addFlag(@NotNull BarFlag flag)
flag
- an optional flag to set on the boss barboolean hasFlag(@NotNull BarFlag flag)
flag
- the flag to checkvoid setProgress(double progress)
progress
- the progress of the bardouble getProgress()
void addPlayer(@NotNull Player player)
player
- the player to addvoid removePlayer(@NotNull Player player)
player
- the player to removevoid removeAll()
removePlayer(Player)
@NotNull List<Player> getPlayers()
void setVisible(boolean visible)
visible
- visible statusboolean isVisible()
@Deprecated void show()
setVisible(boolean)
@Deprecated void hide()
setVisible(boolean)
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