public interface Zombie extends Monster
Entity.Spigot| Modifier and Type | Method and Description | 
|---|---|
int | 
getConversionTime()
Gets the amount of ticks until this entity will be converted to a Drowned
 as a result of being underwater. 
 | 
Villager.Profession | 
getVillagerProfession()
Deprecated.  
 | 
boolean | 
isArmsRaised()
Check if zombie has arms raised 
 | 
boolean | 
isBaby()
Gets whether the zombie is a baby 
 | 
boolean | 
isConverting()
Get if this entity is in the process of converting to a Drowned as a
 result of being underwater. 
 | 
boolean | 
isDrowning()
Check if zombie is drowning 
 | 
boolean | 
isVillager()
Deprecated. 
 
check if instanceof  
ZombieVillager. | 
void | 
setArmsRaised(boolean raised)
Set if zombie has its arms raised 
 | 
void | 
setBaby(boolean flag)
Sets whether the zombie is a baby 
 | 
void | 
setConversionTime(int time)
Sets the amount of ticks until this entity will be converted to a Drowned
 as a result of being underwater. 
 | 
void | 
setShouldBurnInDay(boolean shouldBurnInDay)
Set if this zombie should burn in the sunlight 
 | 
void | 
setVillager(boolean flag)
Deprecated. 
 
must spawn  
ZombieVillager. | 
void | 
setVillagerProfession(Villager.Profession profession)
Deprecated.  
 | 
boolean | 
shouldBurnInDay()
Check if this zombie will burn in the sunlight 
 | 
void | 
startDrowning(int drownedConversionTime)
Deprecated. 
 
 | 
void | 
stopDrowning()
Stop a zombie from starting the drowning conversion process 
 | 
getPathfinder, getTarget, isInDaylight, setTargetaddPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, isRiptiding, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimminggetAttributedamage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomNamelaunchProjectile, launchProjectileclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedboolean isBaby()
void setBaby(boolean flag)
flag - Whether the zombie is a baby@Deprecated boolean isVillager()
ZombieVillager.@Deprecated @Contract(value="_ -> fail") void setVillager(boolean flag)
ZombieVillager.flag - Sets whether the Zombie is a villager@Deprecated @Contract(value="_ -> fail") void setVillagerProfession(Villager.Profession profession)
profession - Sets the ZombieVillager's professionZombieVillager.getVillagerProfession()@Deprecated @Nullable @Contract(value="-> null") Villager.Profession getVillagerProfession()
ZombieVillager.getVillagerProfession()boolean isConverting()
int getConversionTime()
IllegalStateException - if isConverting() is false.void setConversionTime(int time)
time - new conversion timeboolean isDrowning()
@Deprecated void startDrowning(int drownedConversionTime)
setConversionTime(int)drownedConversionTime - Amount of time until zombie converts from drowningvoid stopDrowning()
void setArmsRaised(boolean raised)
raised - True to raise armsboolean isArmsRaised()
boolean shouldBurnInDay()
void setShouldBurnInDay(boolean shouldBurnInDay)
shouldBurnInDay - True to burn in sunlightCopyright © 2022. All rights reserved.