public interface EnderSignal extends Entity
Entity.Spigot| Modifier and Type | Method and Description | 
|---|---|
int | 
getDespawnTimer()
Gets the amount of time this entity has been alive (in ticks). 
 | 
boolean | 
getDropItem()
Gets if the EnderSignal should drop an item on death. 
If true, it will drop an item. | 
Location | 
getTargetLocation()
Get the location this EnderSignal is moving towards. 
 | 
void | 
setDespawnTimer(int timer)
Set how long this entity has been alive (in ticks). 
 | 
void | 
setDropItem(boolean drop)
Sets if the EnderSignal should drop an item on death; or if it should
 shatter. 
 | 
void | 
setTargetLocation(Location location)
Set the  
Location this EnderSignal is moving towards. | 
addPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomName@NotNull Location getTargetLocation()
Location this EnderSignal is moving towards.void setTargetLocation(@NotNull
                       Location location)
Location this EnderSignal is moving towards.
 getDropItem() resets to
 a random value and the despawn timer gets set back to 0.location - the new target locationboolean getDropItem()
true, it will drop an item. If false, it will shatter.void setDropItem(boolean drop)
drop - true if the EnderSignal should drop an item on death, or
 false if it should shatter.int getDespawnTimer()
void setDespawnTimer(int timer)
timer - how long (in ticks) this EnderSignal has been alive.Copyright © 2022. All rights reserved.