public interface Creeper extends Monster
Entity.Spigot| Modifier and Type | Method and Description | 
|---|---|
void | 
explode()
Make the creeper explode (no waiting for fuse) 
 | 
int | 
getExplosionRadius()
Get the explosion radius in which this Creeper's explosion will affect. 
 | 
int | 
getFuseTicks()
Get the number of ticks this creeper has been ignited (armed to explode) 
 | 
int | 
getMaxFuseTicks()
Get the maximum fuse ticks for this Creeper, where the maximum ticks 
 is the amount of time in which a creeper is allowed to be in the 
 primed state before exploding. 
 | 
boolean | 
isIgnited()
Check if creeper is ignited or not (armed to explode) 
 | 
boolean | 
isPowered()
Checks if this Creeper is powered (Electrocuted) 
 | 
void | 
setExplosionRadius(int radius)
Set the explosion radius in which this Creeper's explosion will affect. 
 | 
void | 
setIgnited(boolean ignited)
Set whether creeper is ignited or not (armed to explode) 
 | 
void | 
setMaxFuseTicks(int ticks)
Set the maximum fuse ticks for this Creeper, where the maximum ticks 
 is the amount of time in which a creeper is allowed to be in the 
 primed state before exploding. 
 | 
void | 
setPowered(boolean value)
Sets the Powered status of this Creeper 
 | 
getPathfinder, getTarget, isInDaylight, setTargetaddPotionEffect, addPotionEffect, addPotionEffects, getActiveItem, getActivePotionEffects, getArrowsStuck, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getHandRaisedTime, getItemUseRemainingTime, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getShieldBlockingDelay, getTargetBlock, getTargetBlock, getTargetBlock, getTargetBlockExact, getTargetBlockExact, getTargetBlockFace, getTargetBlockFace, getTargetBlockInfo, getTargetBlockInfo, getTargetEntity, getTargetEntity, getTargetEntityInfo, getTargetEntityInfo, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isHandRaised, isLeashed, isRiptiding, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setArrowsStuck, setCanPickupItems, setCollidable, setGliding, setKiller, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setShieldBlockingDelay, setSwimminggetAttributedamage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealthaddPassenger, addScoreboardTag, eject, fromMobSpawner, getBoundingBox, getChunk, getEntityId, getEntitySpawnReason, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getOrigin, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, setVelocity, spigot, teleport, teleport, teleport, teleport, teleportAsync, teleportAsyncgetMetadata, hasMetadata, removeMetadata, setMetadatagetName, sendMessage, sendMessage, sendMessage, sendMessageaddAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachmentisOp, setOpgetCustomName, setCustomNamelaunchProjectile, launchProjectileclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedboolean isPowered()
void setPowered(boolean value)
value - New Powered statusvoid setMaxFuseTicks(int ticks)
ticks - the new maximum fuse ticksint getMaxFuseTicks()
void setExplosionRadius(int radius)
radius - the new explosion radiusint getExplosionRadius()
void setIgnited(boolean ignited)
ignited - New ignited stateboolean isIgnited()
int getFuseTicks()
void explode()
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