| Package | Description | 
|---|---|
| org.bukkit | 
 More generalized classes in the API. 
 | 
| org.bukkit.entity | 
 Interfaces for non-voxel objects that can exist in a  
world, including all players, monsters, projectiles, etc. | 
| org.bukkit.event.player | 
| Modifier and Type | Method and Description | 
|---|---|
static GameMode | 
GameMode.getByValue(int value)
Deprecated. 
 
Magic value 
 | 
GameMode | 
Server.getDefaultGameMode()
Gets the default  
GameMode for new players. | 
static GameMode | 
Bukkit.getDefaultGameMode()
Gets the default  
GameMode for new players. | 
static GameMode | 
GameMode.valueOf(String name)
Returns the enum constant of this type with the specified name. 
 | 
static GameMode[] | 
GameMode.values()
Returns an array containing the constants of this enum type, in
the order they are declared. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
Server.setDefaultGameMode(GameMode mode)
Sets the default  
GameMode for new players. | 
static void | 
Bukkit.setDefaultGameMode(GameMode mode)
Sets the default  
GameMode for new players. | 
| Modifier and Type | Method and Description | 
|---|---|
GameMode | 
HumanEntity.getGameMode()
Gets this human's current  
GameMode | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
HumanEntity.setGameMode(GameMode mode)
Sets this human's current  
GameMode | 
| Modifier and Type | Method and Description | 
|---|---|
GameMode | 
PlayerGameModeChangeEvent.getNewGameMode()
Gets the GameMode the player is switched to. 
 | 
| Constructor and Description | 
|---|
PlayerGameModeChangeEvent(Player player,
                         GameMode newGameMode)  | 
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