Uses of Enum Class
org.bukkit.Effect
Packages that use Effect
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of Effect in org.bukkit
Methods in org.bukkit that return EffectModifier and TypeMethodDescriptionEffect.getById(int id) Gets the Effect associated with the given ID.static EffectReturns the enum constant of this class with the specified name.static Effect[]Effect.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit with parameters of type EffectModifier and TypeMethodDescriptionvoidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, int data) Plays an effect to all players within a default radius around a given location.voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, int data, int radius) Plays an effect to all players within a given radius around a location.<T> voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, T data) Plays an effect to all players within a default radius around a given location.<T> voidWorld.playEffect(@NotNull Location location, @NotNull Effect effect, T data, int radius) Plays an effect to all players within a given radius around a location. -
Uses of Effect in org.bukkit.entity
Methods in org.bukkit.entity with parameters of type EffectModifier and TypeMethodDescriptionvoidPlayer.playEffect(@NotNull Location loc, @NotNull Effect effect, int data) Deprecated.Magic value<T> voidPlayer.playEffect(@NotNull Location loc, @NotNull Effect effect, T data) Plays an effect to just this player.