Class MixinGameRenderer
java.lang.Object
me.shedaniel.architectury.mixin.fabric.client.MixinGameRenderer
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
renderScreenPost
(float tickDelta, long startTime, boolean tick, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci, int mouseX, int mouseY, com.mojang.blaze3d.platform.Window window, com.mojang.blaze3d.vertex.PoseStack matrices) void
renderScreenPre
(float tickDelta, long startTime, boolean tick, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci, int mouseX, int mouseY, com.mojang.blaze3d.platform.Window window, com.mojang.blaze3d.vertex.PoseStack matrices)
-
Constructor Details
-
MixinGameRenderer
public MixinGameRenderer()
-
-
Method Details
-
renderScreenPre
public void renderScreenPre(float tickDelta, long startTime, boolean tick, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci, int mouseX, int mouseY, com.mojang.blaze3d.platform.Window window, com.mojang.blaze3d.vertex.PoseStack matrices) -
renderScreenPost
public void renderScreenPost(float tickDelta, long startTime, boolean tick, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci, int mouseX, int mouseY, com.mojang.blaze3d.platform.Window window, com.mojang.blaze3d.vertex.PoseStack matrices)
-