Class Hierarchy
- java.lang.Object
- me.shedaniel.architectury.event.events.CommandPerformEvent
Interface Hierarchy
- me.shedaniel.architectury.event.events.BlockEvent
- me.shedaniel.architectury.event.events.BlockEvent.Break
- me.shedaniel.architectury.event.events.BlockEvent.FallingLand
- me.shedaniel.architectury.event.events.BlockEvent.Place
- me.shedaniel.architectury.event.events.ChatEvent
- me.shedaniel.architectury.event.events.ChatEvent.Server
- me.shedaniel.architectury.event.events.ChunkEvent
- me.shedaniel.architectury.event.events.ChunkEvent.LoadData
- me.shedaniel.architectury.event.events.ChunkEvent.SaveData
- me.shedaniel.architectury.event.events.CommandRegistrationEvent
- me.shedaniel.architectury.event.events.EntityEvent
- me.shedaniel.architectury.event.events.EntityEvent.Add
- me.shedaniel.architectury.event.events.EntityEvent.EnterChunk
- me.shedaniel.architectury.event.events.EntityEvent.LivingAttack
- me.shedaniel.architectury.event.events.EntityEvent.LivingCheckSpawn
- me.shedaniel.architectury.event.events.EntityEvent.LivingDeath
- me.shedaniel.architectury.event.events.EntityEvent.PlaceBlock
- me.shedaniel.architectury.event.events.ExplosionEvent
- me.shedaniel.architectury.event.events.ExplosionEvent.Detonate
- me.shedaniel.architectury.event.events.ExplosionEvent.Pre
- me.shedaniel.architectury.event.events.GuiEvent
- me.shedaniel.architectury.event.events.GuiEvent.ContainerScreenRenderBackground
- me.shedaniel.architectury.event.events.GuiEvent.ContainerScreenRenderForeground
- me.shedaniel.architectury.event.events.GuiEvent.DebugText
- me.shedaniel.architectury.event.events.GuiEvent.RenderHud
- me.shedaniel.architectury.event.events.GuiEvent.ScreenInitPost
- me.shedaniel.architectury.event.events.GuiEvent.ScreenInitPre
- me.shedaniel.architectury.event.events.GuiEvent.ScreenRenderPost
- me.shedaniel.architectury.event.events.GuiEvent.ScreenRenderPre
- me.shedaniel.architectury.event.events.GuiEvent.SetScreen
- me.shedaniel.architectury.event.events.InteractionEvent
- me.shedaniel.architectury.event.events.InteractionEvent.BlockBreak
- me.shedaniel.architectury.event.events.InteractionEvent.ClientLeftClickAir
- me.shedaniel.architectury.event.events.InteractionEvent.ClientRightClickAir
- me.shedaniel.architectury.event.events.InteractionEvent.FarmlandTrample
- me.shedaniel.architectury.event.events.InteractionEvent.InteractEntity
- me.shedaniel.architectury.event.events.InteractionEvent.LeftClickBlock
- me.shedaniel.architectury.event.events.InteractionEvent.RightClickBlock
- me.shedaniel.architectury.event.events.InteractionEvent.RightClickItem
- me.shedaniel.architectury.event.events.LifecycleEvent
- me.shedaniel.architectury.event.events.LifecycleEvent.InstanceState<T>
- me.shedaniel.architectury.event.events.LifecycleEvent.ServerState
- me.shedaniel.architectury.event.events.LifecycleEvent.WorldState<T>
- me.shedaniel.architectury.event.events.LifecycleEvent.ServerWorldState
- me.shedaniel.architectury.event.events.LightningEvent
- me.shedaniel.architectury.event.events.LightningEvent.Strike
- me.shedaniel.architectury.event.events.PlayerEvent
- me.shedaniel.architectury.event.events.PlayerEvent.BreakBlock
- me.shedaniel.architectury.event.events.PlayerEvent.ChangeDimension
- me.shedaniel.architectury.event.events.PlayerEvent.CloseMenu
- me.shedaniel.architectury.event.events.PlayerEvent.CraftItem
- me.shedaniel.architectury.event.events.PlayerEvent.DropItem
- me.shedaniel.architectury.event.events.PlayerEvent.FillBucket
- me.shedaniel.architectury.event.events.PlayerEvent.OpenMenu
- me.shedaniel.architectury.event.events.PlayerEvent.PickupItem
- me.shedaniel.architectury.event.events.PlayerEvent.PickupItemPredicate
- me.shedaniel.architectury.event.events.PlayerEvent.PlayerAdvancement
- me.shedaniel.architectury.event.events.PlayerEvent.PlayerClone
- me.shedaniel.architectury.event.events.PlayerEvent.PlayerJoin
- me.shedaniel.architectury.event.events.PlayerEvent.PlayerQuit
- me.shedaniel.architectury.event.events.PlayerEvent.PlayerRespawn
- me.shedaniel.architectury.event.events.PlayerEvent.SmeltItem
- me.shedaniel.architectury.event.events.RecipeUpdateEvent
- me.shedaniel.architectury.event.events.TextureStitchEvent
- me.shedaniel.architectury.event.events.TextureStitchEvent.Post
- me.shedaniel.architectury.event.events.TextureStitchEvent.Pre
- me.shedaniel.architectury.event.events.TickEvent<T>
- me.shedaniel.architectury.event.events.TickEvent.Player
- me.shedaniel.architectury.event.events.TickEvent.Server
- me.shedaniel.architectury.event.events.TickEvent.WorldTick<T>
- me.shedaniel.architectury.event.events.TickEvent.ServerWorld
- me.shedaniel.architectury.event.events.TooltipEvent
- me.shedaniel.architectury.event.events.TooltipEvent.AdditionalContexts
- me.shedaniel.architectury.event.events.TooltipEvent.ColorContext
- me.shedaniel.architectury.event.events.TooltipEvent.Item
- me.shedaniel.architectury.event.events.TooltipEvent.PositionContext
- me.shedaniel.architectury.event.events.TooltipEvent.RenderForge
- me.shedaniel.architectury.event.events.TooltipEvent.RenderModifyColor
- me.shedaniel.architectury.event.events.TooltipEvent.RenderModifyPosition
- me.shedaniel.architectury.event.events.TooltipEvent.RenderVanilla